Planet Thirteen Games.
Welcome to Planet Thirteen Games, the home of the games of Tony Dowler.
For more D&D, dungeon related stuff, and art, see my blog, Year of the Dungeon
How to Host a Dungeon
The Purple Worm Graveyard
For the Love of Dungeons
Sexy Deadly
Alpha Destructicus
Principia: Secret Wars of the Renaissance RPG(under development)
Sea of Stars(past projects)
Attacks of Opportunity Blog
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Back Screen Pass: Hidden Shrine of Tomoachan
Carl has kind of a neat post over at
Back Screen Pass where he talks about running an old-school module (Hidden Shrine of Tomoachan) for his 4e party. The part where he describes the old-school traps interacting with the new-school system is pretty cool, plus there's some great classic D&D wacky moments.
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Dark Elf Tutorial
Dark Elf Tutorial
I get more questions about the Dark Elves than any other thing in How to Host a Dungeon. Their weird little civilization seems to spiral into cascading slave revolts very quickly. This isn't actually a bad thing, but it can be annoying. If you're one of the annoyed, just skip to the variant rule at the bottom of this post. I highly recommend it.
The Dark Elves are the most unstable of all the civilizations, and making a slightly different interpretation of the rules can make a radical change in how they behave.
Here's a pretty generic Dark Elf development schedule. If you interpret the rules a bit differently, that's OK, you might just get a faster revolution.
- First year starts, the Dark Elf city has 3 nobles (N) and 3 slaves (S)
Spring: a new colony is founded
- City: 2N, 2S
- Colony 1: 1n, 1s
However, if there are no colony sites, the city adds 1S instead.
- Summer: the colon mines and grows
- City: 2N, 2S
- Colony 1: 2n, 2s
If there's nothing to mine, every Dark Elf site adds slaves instead, and you're on the fast track to a massive slave revolt
- Fall: Build stuff
Winter: city adds 1 slave
- City: 2N, 3S
- Colony: 2n, 2s
Finally, the city gathers new slaves if there are any around, which can also help trigger an early revolt.
For a longer-lasting, more stable Dark Elf civilization, simply don't add the extra slave to the city in the winter. Your Dark Elves are then much more likely to last to the end of their complete civilization cycle.
Labels: how to host a dungeon, tutorial
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Space and Spaceability
As a result of a forum discussion this morning, I dug up this old AP for a Jane-Austen themed space pulp session we ran about five years ago using Unviersalis. Despite being a full-force descent into the ridiculous, it's a great favorite of mine.
"There is no polite way to refuse you, therefore let me be impolite."
Space and SpaceabilityLabels: actual play
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Year of the Dungeon
I've started a new blog,
Year of the Dungeon, where I'll be posting a new dungeon three days a week, all year long, plus some interviews, articles, and reviews. Please go check it out!
Labels: maps, microdungeons
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Principia Gen Con edition Free PDF

I've put the PDF of the Gen Con ashcan edition of Principia up on
the Principia page for all to see. Also, there are still a few print copies available at a price of $11.00 each.
Labels: gen con, principia
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New Google Group for How to Host a Dungeon fans
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How to Host a Dungeon on YouTube
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